Home
Home
About us
About us
Contact us
Contact us
CUrrent projects
CUrrent projects
CONQUEST
CONQUEST
Your game, from start to finish. What makes Conquest stand out is the player involvement in all aspects of the game and the number of players that can take part on the same device. Board games are defined by the ability of people to set up their own experience and share it together as a group and by making these concepts the focus of our game, it will stand out greatly against anything else on the iPad or Tablet market. Discover a new adventure, each time. In Conquest, every game is different. The galaxy is made up of 2-4 home planets, and 1-4 planetary bodies or spacial anomalies such as black holes or nebulae. Each game these objects are either randomly placedby the game or placed by the player. Each is represented by a facedown tile. Until it is discovered, what the object is remains unknown. In combination with asteroids which may or may not hold resources, exploring your galaxy is as important as conquering it.
GaLActic war, Galactic uncertainty. All actions in Conquest are taken "globally". All players input their choices one after the other, and then they are carried out simultaneously. Players are forced to make decisions without knowledge of their opponent’s moves creating not only a faster play style, but also a more social atmosphere. Players in Conquest not only fight for resources in space and on planets. Each planet is divided into territories allowing for small scale planetary conflict. Each planet has a distinct set of resources that can be controlled with troops. Combat on planets can also be affected by ships in space, creating the experience of fighting through the galaxy where decisions in one phase directly affect the other. civil war with your friends. Conquest is a game designed to be played on either a single tablet shared between friends, or between multiple tablets. On a single tablet, this is accomplished by each player inputting the actions needed for a given phase, and then passing it to the next player. Between passes, the board will reset to achieve the Collective Uncertainty feature.Conquest can also be played between 2-4 tablets via the wi-fi. The idea is that you play face to face and input your moves at the same time, then update one another's tablets after all players are ready.
overview
overview
Features
concept art
concept art
T-shirts
T-shirts